The University of Utah's School of Computing, founded as the Computer Science Department in 1965, has a long and distinguished record of high impact research. This started with pioneering work in computer graphics, computer architecture, and digital audio, plus being the fourth node on the ARPAnet, the predecessor of today's Internet. Current work include both classical computer science and a number of activities that lie between traditional areas and traditional disciplines. As a result, we provide a special environment both for faculty and students to forge not only new research ideas, but also new research directions. The links below lead to overviews of our main research activities. A list of individual faculty research areas is also available.
PRIMARY RESEARCH AREAS
Algorithms and Computational Geometry
Data, Databases and Information Management
Formal Methods and Verification
Graphics and Animation
Machine Learning and Natural Language Processing
Networking, Embedded Systems, and Operating Systems
Parallel Computing
Programming Languages and Compilers
RESEARCH INSTITUTES
Scientific Computing and Imaging Institute (SCI)
Centers and Projects affiliated SCI
- Center for the Simulation of Accidential Fires and Explosions
- NIH/NCRR Center for Integrative Biomedical Computing
- Visualization and Analytics Center for Enabling Technologies (VACET)
- Utah Center for Neuroimage Analysis (UCNIA)
- NVIDIA CUDA Center of Excellence
RESEARCH CENTERS
Center for Parallelism at Utah (CPU)
RESEARCH GROUPS
Projects affiliated with the Flux Research Group