The University of Utah's School of Computing, founded as the Computer Science Department in 1965, has a long and distinguished record of high impact research. This started with pioneering work in computer graphics, computer architecture, and digital audio, plus being the fourth node on the ARPAnet, the predecessor of today's Internet. Current work include both classical computer science and a number of activities that lie between traditional areas and traditional disciplines. As a result, we provide a special environment both for faculty and students to forge not only new research ideas, but also new research directions. The links below lead to overviews of our main research activities. A list of individual faculty research areas is also available.

PRIMARY RESEARCH AREAS

Algorithms and Computational Geometry

Architecture and VLSI

Data, Databases and Information Management

Formal Methods and Verification

Graphics and Animation

Image Analysis

Machine Learning and Natural Language Processing

Networking, Embedded Systems, and Operating Systems

Parallel Computing

Programming Languages and Compilers

Robotics

Scientific Computing

Visualization

RESEARCH INSTITUTES

Scientific Computing and Imaging Institute (SCI)

Centers and Projects affiliated SCI

Center for the Simulation of Accidential Fires and Explosions
NIH/NCRR Center for Integrative Biomedical Computing
Utah Center for Neuroimage Analysis (UCNIA)
NVIDIA CUDA Center of Excellence

RESEARCH CENTERS

Center for Parallelism at Utah (CPU)

RESEARCH GROUPS

Flux Research Group

Projects affiliated with the Flux Research Group

Emulab
ProtoGENI

School of Computing Tech Reports

1991- current

1966-1998 (Marriott Library Collection)