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Re: Mac OS
At 12:24 PM +0100 3/22/02, Thierry Duvignac wrote:
>Hi all,
>
>I 'm writing a 3D modeling application for Win32 and Mac OS platforms.
>It's written with C++ and MzScheme is used as an embedded script language.
>For portability between MacOS 9 and X, I'm using only carbon libraries.
>I read there is a carbonized version of DrScheme (with GUI,
>debugger, ...) which is in-progress, so I wonder whether an usable
>carbon version of mzscheme (without GUI, ...) will be soon available
>(even in alpha version).
I'm starting to get the feeling you're hoping someone other than me
will answer your questions :)...
The status on ... well, nearly everything MacOS-related is more or
less the same; v200 will not be distributed with any Mac support at
all, though the pre-release versions will still be available. The
Mac versions will come later.
However, even this later support will probably not give you what you
want. In particular, we do not now have any plans to produce a
strictly carbonized version of DrScheme or MzScheme; that is, we will
provide an OS X native version, and a Classic version, but neither
one will be strictly carbon. In the case of the OS X version, this
is because it will contain lots of UNIX system calls which are not
present in Carbon-on-Classic. In the Classic version, it simply
won't be carbonized. The major obstacles to producing a Carbon
version have to do with the TCP/IP stuff. That's a bit vague, I know.
Yours,
john clements
- References:
- Mac OS
- From: Thierry Duvignac <kenny@europe.tgs.com>