Proj9 Wenyou Wang

Ray bounce count=3

One idea I figuring out about optimize the running speed is to change the sample amount based on the distance to the focal plane. Because you don't need so much samples when the pixel is close to the focal plane.

test1 max32samples

Stest1 max32samples

test2 max64samples

Stest2 max64samples

test3 max128samples

Stest2 max128samples