CS 6620 - Ray Tracing for Graphics
Yuanyuan Tong
Project 3 - Shadows
Hardware Configuration
- Processor: Intel(R) Core(TM) i5-3230M @ 2.60GHz
- Installed RAM: 4.00GB
- System type: 64-bit Operating System, x64-based processor
Results
Rendered Result

Z-buffer Image

Running Time: 0.359s
Failures

At first, I was trying to set the t_max as the length between the light point and the hit point. But then I found in the PointLight::Illuminate function, the direction of L vector is not normalized. Thus, t_max should be 1.