CS 6620 - Ray Tracing for Graphics

Yuanyuan Tong

Project 3 - Shadows

Hardware Configuration


Rendered Result

Z-buffer Image

Running Time: 0.359s


At first, I was trying to set the t_max as the length between the light point and the hit point. But then I found in the PointLight::Illuminate function, the direction of L vector is not normalized. Thus, t_max should be 1.