axis_alligned_box { min -3 -2 -8 max 3 2 -7.8 } material { diffusion color 0 0.2 0.2 ambient color 0 0.2 0.2 specular color 1 1 1 diffusion coefficient0.2 ambient coefficient 0.2 specular coefficient 1 specular exponet 100 } sphere { radius 0.5 center 1 0.5 -6 } material { diffusion color 0.2 1 0.5 ambient color 0.2 1 0.5 specular color 1 1 1 diffusion coefficient1 ambient coefficient 0.25 specular coefficient 0 specular exponet 100 } acceleration strategy { Bound Voulum Hierarchy } recursive ray tracing depth { 2 } pointlight { position -25 0 12 color 1 1 1 intensity 1 } camera { eye -18 0 10 lookat -8 0 0 up 0 1 0 fov 15 } image { x resolution 400 y resolution 400 x pixel samples 8 y pixel samples 8 }