moving_sphere { radius 1 center -1 0 0 velocity 0.9 0 0 } acceleration strategy { Bound Voulum Hierarchy } pointlight { position 0 0 10 color 1 1 1 intensity 1.8 } camera { eye 0 0 8.5 lookat 0 0 2 up 0 1 0 fov 35 } image { x resolution 400 y resolution 400 x pixel samples 16 y pixel samples 16 }