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color.H File Reference

macro definition for common colors. More...

#include <Vector.H>

Go to the source code of this file.

Namespaces

namespace  xchen

Defines

#define Aquamarine   fVector3D( 112/255.0, 219/255.0, 147/255.0 )
#define MediumAquamarine   fVector3D( 50/255.0, 204/255.0, 153/255.0 )
#define Black   fVector3D( 0/255.0, 0/255.0, 0/255.0 )
#define Blue   fVector3D( 0/255.0, 0/255.0, 255/255.0 )
#define CadetBlue   fVector3D( 95/255.0, 159/255.0, 159/255.0 )
#define CornflowerBlue   fVector3D( 66/255.0, 66/255.0, 111/255.0 )
#define DarkSlateBlue   fVector3D( 107/255.0, 35/255.0, 142/255.0 )
#define LightBlue   fVector3D( 191/255.0, 216/255.0, 216/255.0 )
#define LightSteelBlue   fVector3D( 143/255.0, 143/255.0, 188/255.0 )
#define MediumBlue   fVector3D( 50/255.0, 50/255.0, 204/255.0 )
#define MediumSlateBlue   fVector3D( 127/255.0, 0/255.0, 255/255.0 )
#define MidnightBlue   fVector3D( 47/255.0, 47/255.0, 79/255.0 )
#define NavyBlue   fVector3D( 35/255.0, 35/255.0, 142/255.0 )
#define Navy   fVector3D( 35/255.0, 35/255.0, 142/255.0 )
#define SkyBlue   fVector3D( 50/255.0, 153/255.0, 204/255.0 )
#define SlateBlue   fVector3D( 0/255.0, 127/255.0, 255/255.0 )
#define SteelBlue   fVector3D( 35/255.0, 107/255.0, 142/255.0 )
#define Coral   fVector3D( 255/255.0, 127/255.0, 0/255.0 )
#define Cyan   fVector3D( 0/255.0, 255/255.0, 255/255.0 )
#define Firebrick   fVector3D( 142/255.0, 35/255.0, 35/255.0 )
#define Gold   fVector3D( 204/255.0, 127/255.0, 50/255.0 )
#define Goldenrod   fVector3D( 219/255.0, 219/255.0, 112/255.0 )
#define MediumGoldenrod   fVector3D( 234/255.0, 234/255.0, 173/255.0 )
#define Green   fVector3D( 0/255.0, 255/255.0, 0/255.0 )
#define DarkGreen   fVector3D( 47/255.0, 79/255.0, 47/255.0 )
#define DarkOliveGreen   fVector3D( 79/255.0, 79/255.0, 47/255.0 )
#define ForestGreen   fVector3D( 35/255.0, 142/255.0, 35/255.0 )
#define LimeGreen   fVector3D( 50/255.0, 204/255.0, 50/255.0 )
#define MediumForestGreen   fVector3D( 107/255.0, 142/255.0, 35/255.0 )
#define MediumSeaGreen   fVector3D( 66/255.0, 111/255.0, 66/255.0 )
#define MediumSpringGreen   fVector3D( 127/255.0, 255/255.0, 0/255.0 )
#define PaleGreen   fVector3D( 143/255.0, 188/255.0, 143/255.0 )
#define SeaGreen   fVector3D( 35/255.0, 142/255.0, 107/255.0 )
#define SpringGreen   fVector3D( 0/255.0, 255/255.0, 127/255.0 )
#define YellowGreen   fVector3D( 153/255.0, 204/255.0, 50/255.0 )
#define DarkSlateGrey   fVector3D( 47/255.0, 79/255.0, 79/255.0 )
#define DarkSlateGray   fVector3D( 47/255.0, 79/255.0, 79/255.0 )
#define DimGrey   fVector3D( 84/255.0, 84/255.0, 84/255.0 )
#define DimGray   fVector3D( 84/255.0, 84/255.0, 84/255.0 )
#define LightGrey   fVector3D( 168/255.0, 168/255.0, 168/255.0 )
#define LightGray   fVector3D( 168/255.0, 168/255.0, 168/255.0 )
#define Khaki   fVector3D( 159/255.0, 159/255.0, 95/255.0 )
#define Magenta   fVector3D( 255/255.0, 0/255.0, 255/255.0 )
#define Maroon   fVector3D( 142/255.0, 35/255.0, 107/255.0 )
#define Orange   fVector3D( 204/255.0, 50/255.0, 50/255.0 )
#define Orchid   fVector3D( 219/255.0, 112/255.0, 219/255.0 )
#define DarkOrchid   fVector3D( 153/255.0, 50/255.0, 204/255.0 )
#define MediumOrchid   fVector3D( 147/255.0, 112/255.0, 219/255.0 )
#define Pink   fVector3D( 188/255.0, 143/255.0, 143/255.0 )
#define Plum   fVector3D( 234/255.0, 173/255.0, 234/255.0 )
#define Red   fVector3D( 255/255.0, 0/255.0, 0/255.0 )
#define IndianRed   fVector3D( 79/255.0, 47/255.0, 47/255.0 )
#define MediumVioletRed   fVector3D( 219/255.0, 112/255.0, 147/255.0 )
#define OrangeRed   fVector3D( 255/255.0, 0/255.0, 127/255.0 )
#define VioletRed   fVector3D( 204/255.0, 50/255.0, 153/255.0 )
#define Salmon   fVector3D( 111/255.0, 66/255.0, 66/255.0 )
#define Sienna   fVector3D( 142/255.0, 107/255.0, 35/255.0 )
#define Tan   fVector3D( 219/255.0, 147/255.0, 112/255.0 )
#define Thistle   fVector3D( 216/255.0, 191/255.0, 216/255.0 )
#define Turquoise   fVector3D( 173/255.0, 234/255.0, 234/255.0 )
#define DarkTurquoise   fVector3D( 112/255.0, 147/255.0, 219/255.0 )
#define MediumTurquoise   fVector3D( 112/255.0, 219/255.0, 219/255.0 )
#define Violet   fVector3D( 79/255.0, 47/255.0, 79/255.0 )
#define BlueViolet   fVector3D( 159/255.0, 95/255.0, 159/255.0 )
#define Wheat   fVector3D( 216/255.0, 216/255.0, 191/255.0 )
#define White   fVector3D( 252/255.0, 252/255.0, 252/255.0 )
#define Yellow   fVector3D( 255/255.0, 255/255.0, 0/255.0 )
#define GreenYellow   fVector3D( 147/255.0, 219/255.0, 112/255.0 )


Detailed Description

macro definition for common colors.

Author:
Xianming Chen
Computer Science Department
University of Utah
Date:
7 Jan 2004

Define Documentation

#define Aquamarine   fVector3D( 112/255.0, 219/255.0, 147/255.0 )
 

#define Black   fVector3D( 0/255.0, 0/255.0, 0/255.0 )
 

#define Blue   fVector3D( 0/255.0, 0/255.0, 255/255.0 )
 

#define BlueViolet   fVector3D( 159/255.0, 95/255.0, 159/255.0 )
 

#define CadetBlue   fVector3D( 95/255.0, 159/255.0, 159/255.0 )
 

#define Coral   fVector3D( 255/255.0, 127/255.0, 0/255.0 )
 

#define CornflowerBlue   fVector3D( 66/255.0, 66/255.0, 111/255.0 )
 

#define Cyan   fVector3D( 0/255.0, 255/255.0, 255/255.0 )
 

#define DarkGreen   fVector3D( 47/255.0, 79/255.0, 47/255.0 )
 

#define DarkOliveGreen   fVector3D( 79/255.0, 79/255.0, 47/255.0 )
 

#define DarkOrchid   fVector3D( 153/255.0, 50/255.0, 204/255.0 )
 

#define DarkSlateBlue   fVector3D( 107/255.0, 35/255.0, 142/255.0 )
 

#define DarkSlateGray   fVector3D( 47/255.0, 79/255.0, 79/255.0 )
 

#define DarkSlateGrey   fVector3D( 47/255.0, 79/255.0, 79/255.0 )
 

#define DarkTurquoise   fVector3D( 112/255.0, 147/255.0, 219/255.0 )
 

#define DimGray   fVector3D( 84/255.0, 84/255.0, 84/255.0 )
 

#define DimGrey   fVector3D( 84/255.0, 84/255.0, 84/255.0 )
 

#define Firebrick   fVector3D( 142/255.0, 35/255.0, 35/255.0 )
 

#define ForestGreen   fVector3D( 35/255.0, 142/255.0, 35/255.0 )
 

#define Gold   fVector3D( 204/255.0, 127/255.0, 50/255.0 )
 

#define Goldenrod   fVector3D( 219/255.0, 219/255.0, 112/255.0 )
 

#define Green   fVector3D( 0/255.0, 255/255.0, 0/255.0 )
 

#define GreenYellow   fVector3D( 147/255.0, 219/255.0, 112/255.0 )
 

#define IndianRed   fVector3D( 79/255.0, 47/255.0, 47/255.0 )
 

#define Khaki   fVector3D( 159/255.0, 159/255.0, 95/255.0 )
 

#define LightBlue   fVector3D( 191/255.0, 216/255.0, 216/255.0 )
 

#define LightGray   fVector3D( 168/255.0, 168/255.0, 168/255.0 )
 

#define LightGrey   fVector3D( 168/255.0, 168/255.0, 168/255.0 )
 

#define LightSteelBlue   fVector3D( 143/255.0, 143/255.0, 188/255.0 )
 

#define LimeGreen   fVector3D( 50/255.0, 204/255.0, 50/255.0 )
 

#define Magenta   fVector3D( 255/255.0, 0/255.0, 255/255.0 )
 

#define Maroon   fVector3D( 142/255.0, 35/255.0, 107/255.0 )
 

#define MediumAquamarine   fVector3D( 50/255.0, 204/255.0, 153/255.0 )
 

#define MediumBlue   fVector3D( 50/255.0, 50/255.0, 204/255.0 )
 

#define MediumForestGreen   fVector3D( 107/255.0, 142/255.0, 35/255.0 )
 

#define MediumGoldenrod   fVector3D( 234/255.0, 234/255.0, 173/255.0 )
 

#define MediumOrchid   fVector3D( 147/255.0, 112/255.0, 219/255.0 )
 

#define MediumSeaGreen   fVector3D( 66/255.0, 111/255.0, 66/255.0 )
 

#define MediumSlateBlue   fVector3D( 127/255.0, 0/255.0, 255/255.0 )
 

#define MediumSpringGreen   fVector3D( 127/255.0, 255/255.0, 0/255.0 )
 

#define MediumTurquoise   fVector3D( 112/255.0, 219/255.0, 219/255.0 )
 

#define MediumVioletRed   fVector3D( 219/255.0, 112/255.0, 147/255.0 )
 

#define MidnightBlue   fVector3D( 47/255.0, 47/255.0, 79/255.0 )
 

#define Navy   fVector3D( 35/255.0, 35/255.0, 142/255.0 )
 

#define NavyBlue   fVector3D( 35/255.0, 35/255.0, 142/255.0 )
 

#define Orange   fVector3D( 204/255.0, 50/255.0, 50/255.0 )
 

#define OrangeRed   fVector3D( 255/255.0, 0/255.0, 127/255.0 )
 

#define Orchid   fVector3D( 219/255.0, 112/255.0, 219/255.0 )
 

#define PaleGreen   fVector3D( 143/255.0, 188/255.0, 143/255.0 )
 

#define Pink   fVector3D( 188/255.0, 143/255.0, 143/255.0 )
 

#define Plum   fVector3D( 234/255.0, 173/255.0, 234/255.0 )
 

#define Red   fVector3D( 255/255.0, 0/255.0, 0/255.0 )
 

#define Salmon   fVector3D( 111/255.0, 66/255.0, 66/255.0 )
 

#define SeaGreen   fVector3D( 35/255.0, 142/255.0, 107/255.0 )
 

#define Sienna   fVector3D( 142/255.0, 107/255.0, 35/255.0 )
 

#define SkyBlue   fVector3D( 50/255.0, 153/255.0, 204/255.0 )
 

#define SlateBlue   fVector3D( 0/255.0, 127/255.0, 255/255.0 )
 

#define SpringGreen   fVector3D( 0/255.0, 255/255.0, 127/255.0 )
 

#define SteelBlue   fVector3D( 35/255.0, 107/255.0, 142/255.0 )
 

#define Tan   fVector3D( 219/255.0, 147/255.0, 112/255.0 )
 

#define Thistle   fVector3D( 216/255.0, 191/255.0, 216/255.0 )
 

#define Turquoise   fVector3D( 173/255.0, 234/255.0, 234/255.0 )
 

#define Violet   fVector3D( 79/255.0, 47/255.0, 79/255.0 )
 

#define VioletRed   fVector3D( 204/255.0, 50/255.0, 153/255.0 )
 

#define Wheat   fVector3D( 216/255.0, 216/255.0, 191/255.0 )
 

#define White   fVector3D( 252/255.0, 252/255.0, 252/255.0 )
 

#define Yellow   fVector3D( 255/255.0, 255/255.0, 0/255.0 )
 

#define YellowGreen   fVector3D( 153/255.0, 204/255.0, 50/255.0 )
 


Generated on Wed Apr 7 21:40:50 2004 by doxygen1.2.18