
#include "Canvas.h"

int main()
{
  try
  {
    Canvas canvas;

    canvas.Pixel(0,0) = Red;
    cout << "pixel (0,0) is " << canvas.Pixel(0,0) << endl;
    
    canvas.Pixel(511, 0) = White;
    cout << "pixel (511, 0) is " << canvas.Pixel(511, 0) << endl;
    
    canvas.Pixel(511, 511) = Magenta;
    cout << "pixel (511, 511) is " << canvas.Pixel(511, 511) << endl;
    

    canvas.Pixel(512, 0) = White;
    cout << "pixel (512, 0) is " << canvas.Pixel(512, 0) << endl;
  }
  catch (const char* msg)
  {
    cerr << msg << endl;
    exit(0);
  }
}

