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Sphere.h

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00001 /**
00002  *\file         Sphere.h
00003  *
00004  *\brief        Define two global functions: TriangulateSphere() and ParametrizeSphere(). The later also do a triangulation.
00005  *
00006  *\author       Xianming Chen
00007  *
00008  *\date         16 Jul 2004
00009  */
00010 
00011 
00012 #ifndef _TRIANGULATESPHERE_H
00013 #define _TRIANGULATESPHERE_H
00014 
00015 
00016 
00017 namespace columbia
00018 {
00019   struct TriangleMesh;
00020   
00021   void TriangulateSphere(TriangleMesh &, int depth=1);
00022   void ParametrizeSphere(TriangleMesh &, int slicesV=16, int slicesH=32);
00023 
00024 }//end namespace xchen
00025 
00026 
00027 #endif

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