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Lecture 3/1
OpenGL: Projection Transformation, and Viewport Transformation

Download.

Please download gl.cpp for today's lecture, and add it to your visual C++ project. You also need to change the main() function in your main.cpp into another name if you want to keep it.

At this point, most of you already have working code of your own, and I suggest you make any necessary change based on your own code. The entire source code, though, is still downloadable here

I will only cover those open GL topics which are necessary to help you make interesting interactive graphics applications. The source code from the red book, is available here. You can download and try it.

Helpful Open GL related links.

You can buy the most recent version of the open GL programming guide from the Columbia University bookstore. For open GL programming, usually you should do copy & paste, and might find the online old version of red book helpful.

openGL manual

GLUT 3.0 specification

glu manual

Programming


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