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Lecture2/3: WireFrame Lighting & Hidden Line Removal

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Sphere model1 Sphere model2 Sphere model3 Sphere model4 Sphere model5

Programming

Homework:

Render bunny or/and sphere model(s) in wireframe, but with vertex color computed from diffuse lighting. You can just assume light at (0, 0, +infinite), so the the light has a direction vector (0, 0, 1).
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