Week/Lecture |
Date |
Topic |
| 1/1 | 7/06 | C++ reivew & RGB class |
| 1/2 | 7/07 | RGB and Canvas classes, Your First Digital Image |
| 1/3 | 7/08 | Line Scan Conversion & Filling Algo, 1D Parametrization and Tesselation. |
| 1/4 | 7/09 | 2D Animation |
| 2/1 | 7/12 | Perspective Projection |
| 2/2 | 7/13 | Depth Cue |
| 2/3 | 7/14 | Wireframe Lighting & Hidden Line Removal |
| 2/4 | 7/15 | 3D Animation |
| 3/1 | 7/19 | OpenGL1: projection transformation and viewport transformation, triangle primitive. |
| 3/2 | 7/20 | OpenGL2: ModelView transformation, Matrix Stack Operation |
| 3/3 | 7/21 | OpenGL3: Lighting |
| 3/4 | 7/22 | OpenGL4: Texture Mapping |
| 4/1 | 7/26 | Ray Tracing: Ray tracing a sphere. |
| 4/2 | 7/27 | Ray Tracing: Tracing the secondary rays for shadow effect |
| 4/3 | 7/28 | Ray Tracing: Sampling and Antialiasing |
| 4/4 | 7/29 | Final Project |