CS 6620 Project 14: Final Images



I planned to implement photon mapping for the final project. It turned out that I have not enough time to do that. Instead of adding any function to my raytracer, I decided to write a good parser, because that is the most urgent thing my raytracer needs.

So, I just put some simple images below, which simulate the effect of photon mapping quite well for thin glasses. And, I will put some result of my parser here if I can get some significant result this morning.


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a glass completely transparent only to primary ray a glass completely transparent also to shadow ray
a color glass transparent only to primary ray a color glass transparent also to shadow ray