This assignment really doesn't have much in the way of interesting
images to look at. It was more of a "make sure you have the background"
type assignment. Maybe I'll put images up if I have time and I think it's
worth it.
Image compression using the Discrete Cosine Transformation (JPEG), the Harr Wavelet Transform, or the Linear B-Spline Wavelet Transform. After the transform is completed, a simpleminded compression routine gives the compression.
Click here for images and more
information.
Click here for code and SGI
executables. (code may be missing some headers & libraries)
A multiresolution terrian viewer. In this project, we took a terrain data set, read it in, resampled it for easy usage in a B-Spline Wavelet Transform, and allowed the terrain to be viewed at different "resolutions" (i.e. different number of wavelet coefficients used during reconstruction).
Click here for images and more
information.
Click here for code and SGI
executables. (code may be missing some headers & libraries)
A program to compress triangle meshes. This project uses a very simple edge collapse simplification scheme.
Click here for images and more
information.
Looking into using Wavelets to compress a discretely sampled 3D polygonal mesh.
Click here for images and more information.
Last Modified: Friday, April 13, 2001
Chris Wyman (wyman@cs.utah.edu)