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School

Here you will find pages about the many classes I have taken at the University of Utah.

Class list

cs5600 Spring 2005 - Basic display techniques, display devices, and graphics systems. Homogeneous coordinates, transformations, and clipping. Introduction to lighting models. Introduction to raster graphics and hidden-surface removal.

cs5610 Fall 2005 - Meets with CP SC 6610. Interactive 3D computer graphics, polygonal representations of 3-D objects. Interactive lighting models. Introduction to interactive texture mapping, shadow generation, image-based techniques such as stencils, hidden-line removal, and silhouette edges. Introduction to image-based rendering, global illumination, and volume rendering. Undergraduate students only.

cs7650 Summer 2005 - Using camera and sensor simulation along with physical simulation to generate realistic synthetic images.

cs4500 Spring 2006 - Development of significant software systems by small student groups, with emphasis on applying sound, disciplined software engineering practice.