"The Mark"
What is The Mark? Basically, when the weather is nice ultimate is
played using man-to-man defense. One defender is responsible for
guarding one offensive player. If this was the only constraint then
the defensive player would be at a large disadvantage. The field is
large and only the offensive player knows where he plans to run.
This is where the Mark comes into play. There are three main points
to the Mark.
- Force the player to throw in one consistent direction.
- Allow the defense to guard half the field.
- Gradually direct the disc towards the sideline to trap the offense.
The first point is the one that is most important for beginners. We
generally call "force flick" or "force forehand". This is always in
reference to the right handed player, meaning if a left handed player
gets the disc the force stays the same direction. Lefties get off
easy. To help stop the confusion I recommend calling "force uphill"
or "force downhill" when playing at the Fort. Then all defenders know
that when the player they are guarding gets the disc they should try
to force them to throw either "uphill" or "downhill" regardless of
which hand they throw with.
Why? In the beginner game most people can throw the backhand ok but
have either a weak or no forehand. By putting a good hard Mark on that
forces the opposing team to throw forehands you put them at a huge
disadvantage. They throw a bad pass and you get the disc. Sweet.
How? This is a little harder to explain in text. Basically you want to
think two things when putting on the Mark. First and most important,
dont let them throw against your Mark! If the force is "uphill" then
whatever you do dont let them throw downhill. Second, let them throw
the forced direction. Never get so excited about knocking down the
other players pass that you jump over to the force side and allow him
to then "break you". If the force is "uphill" and he gets off a pass
in the uphill direction, good for him. You did your job. If you jump
over and try to block that uphill throw and it turns out it was a fake
and he then throws the disc downhill. Bad boy. You have been
"broken". This is what we mean when we are yelling "HOLD THE FORCE" on
the field. We are trying to remind the player applying the Mark to
not get broken.
In the picture the red offensive player trying to work the
disc up the screen. The yellow defensive player is trying to
"force forehand". The position of the defender is about as far
towards the forehand as you should ever let yourself go. Notice that
the offensive player can throw a backhand (to the left) if he throws
directly in that direction. If you, as the defender, sees this getting
ready to happen then you need to bounce around more in that
direction. Never, ever, bounce more to the forehand side
though. Looking at the picture you can see that the offensive player
has a pretty easy throw to the right, the forehand. Fine, we are
forcing that. He maybe can throw straight up screen but only if he
can throw through your arm. He cannot throw up screen and to the left
and that is what we want.
If you learn nothing else, point one from above is that. Keep them
throwing in one direction and they will run out of field or throw
the disc away. Nice.
Ok, point two. This is a little more advanced but for those of you
sucking a little wind yesterday here is your conservation of energy
opportunity. If the force is "held" all point then you as a down field
defender can shade to the force side of the man you are
defending. This is also called "cheating" to the force side. If you
are Jim then we call it "poaching" and it isnt recommended!
Another illustration:
Again the offense is trying to move the disc up the screen and the
force is forehand. The shaded player has the disc and he is being
marked by yellow. I placed three random players across the field to
show how having a good mark on the disc can help the defenders
off the disc. First, look at the offensive player "a". He has
no chance over there. Since the mark is to the right the defender can
"cheat" off his man to the right. Further, since the disc is to the
right of the defender he can cheat off even further and help clog up
more space (in case someone else on offense came bolting into the
picture). We basically dont believe player "a" can get the disc where
he is so we dont have to guard him very tightly. Player "b" is closer
to being in play. He could be considered someone in "the stack". Where
he is right now he would have a tough time getting the disc but he
could run to the right at any moment (sorry, no animations). The
defender knows that if "b" runs left he is safe and so the only thing
he has to worry about is if "b" runs down screen or to the right. The
defender takes advantage of this knowledge and shades down and to the
right. Now the offense player "b" must not only out run the defender
he must catch up to him as well! Now, player "c". He is in a good
place (assuming he ran to that position). The mark is letting the
player throw the disc that way and so it is now the responsibility of
"c"'s defender to not allow that pass. In effect, the mark is guarding
half the field and each down field defender is guarding the other
half.
Just as when you mark the thrower you dont want him to fake you into a
bad position where he can "break" you, the down field defenders want
to maintain proper positioning as well. For instance, the defender
guarding "b" is in super position. If "b" starts to run to the left
the defender should not kick into high gear after him. Maintain your
positioning. If "b" were to run to the left a couple steps, the
defender runs up to him, and then "b" turns around and goes to the
right, the defender has been beaten and "b" will be open on the side
we are letting the throw go to. Whoops. Unlike the mark this is a lot
harder to prevent. People get beat, it happens, just try to keep good
positioning to minimize it.
This all raises a very important point. If the down field
defenders are cheating to one side then it is very VERY
important that the mark not get broken. Take a look at this
picture.
If a throw to the left in the picture to "a" is made because the
mark got "broken" then look at what is set up. The rest of the
offensive players are wide open. Any one of them can shoot to the left
and get the disc. The whole defense is forced to run very hard to try
to get the mark back on the disc before the offense scores. Again,
this is why people on the field never say "hold the force" they
YELL "HOLD THE FORCE!"
You still reading this? GREAT! The final point of the mark is trapping
the offense against the sideline. As I said above, the mark is letting
the offensive team throw the forehand. The downfield defense tries to
not allow any receptions but some will be made. As each catch is made
that players defender immediately puts a mark on the offensive player
that caught the disc. Slowly but surely the offense marches more and
more towards the sideline. Eventually they catch a disc right along
the out of bounds line. Great! What does the thrower have left to him?
He cant throw left because the mark is standing there. He cant throw
right because that is out of bounds. He can only try to throw the
difficult straight up the line throw that must go through the marks
arm and where every down field defender knows to be standing. That is
what you want and you will force a turnover rather often from this.
And thats about it!
I hope this has helped a little. I know I answered a lot of questions
about both "how" to mark and "why" to mark on the field
yesterday. Hopefully this little post will give you the confidence to
believe the mark is, as Martha Stewart would say, "A Good Thing" and
stick to it. Defense wins Intramural Games!
enjoy the game.
tom (aka soup).