[23]
Clustering to minimize the sum of cluster diameters.
[42]
Approximating min-sum
k
-clustering in metric spaces.
[151]
Local search heuristic for k-median and facility location problems.
[4]
Profit-earning facility location.
[76]
One-dimensional quantum walks.
[107]
Quantum walks on graphs.
[38]
Quantum algorithms for solvable groups.
[74]
Quantum mechanical algorithms for the nonabelian hidden subgroup problem.
[11]
Minimax parametric optimization problems and multi-dimensional parametric searching.
[24]
Algorithms for minimizing weighted flow time.
[30]
Non-clairvoyant scheduling to minimize the average flow time on single and parallel machines.
[67]
Stackelberg scheduling strategies.
[11]
Quantum computers that can be simulated classically in polynomial time.
[30]
Interaction in quantum communication and the complexity of set disjointness.
[33]
A new protocol and lower bounds for quantum coin flipping.
[57]
Loss-less condensers, unbalanced expanders, and extractors.
[61]
Conditions on input vectors for consensus solvability in asynchronous distributed systems.
[107]
Spatial gossip and resource location protocols.
[14]
(1+epsilon, beta)-spanner constructions for general graphs.
[109]
Approximate distance oracles.
[30]
Extractor codes.
[12]
Excellent codes from modular curves.
[19]
Sparse polynomial approximation in finite fields.
[22]
Randomness efficient identity testing of multivariate polynomials.
[9]
Fully-dynamic min-cut.
[21]
Computing crossing numbers in quadratic time.
[1]
Euler paths in series parallel graphs.
[19]
Decidability of string graphs.
[36]
Learning mixtures of arbitrary gaussians.
[27]
Learning DNF in time 2
Õ(n
1/3
)
.
[29]
Sampling algorithms: lower bounds and applications.
[11]
Testing metric properties.
[23]
Testing of matrix properties.
[127]
Smoothed analysis of algorithms: why the simplex algorithm usually takes polynomial time.
[15]
One line and n points.
[4]
A tight bound for the complexity of voroni diagrams under polyhedral convex distance functions in 3D.
[2]
Lower bounds for intersection searching and fractional cascading in higher dimension.
[7]
Sharp threshold and scaling window for the integer partitioning problem.
[52]
A sharp threshold in proof complexity.
[44]
Regular resolution lower bounds for the weak pigeonhole principle.
[2]
The complexity of analytic tableaux.
[89]
Applications of approximation algorithms to cooperative games.
[9]
Approximation algorithms for constrained for constrained node weighted steiner tree problems.
[35]
A constant factor approximation for the single sink edge installation problems.
[58]
Provisioning a virtual private network: a network design problem for multicommodity flow.
[6]
Explicit lower bound of
4.5n - o(n)
for boolena circuits.
[15]
Lower bounds for matrix product, in bounded depth circuits with arbitrary gates.
[10]
A read-once branching program lower bound of Omega(2
n/4
) for integer multiplication using universal.
[17]
On the cell probe complexity of membership and perfect hashing.
[8]
On the integrality ratio of semidefinite relaxations of MAX CUT.
[32]
Approximation algorithms for MAX-3-CUT and other problems via complex semidefinite programming.
[53]
Non-approximability results for optimization problems on bounded degree instances.
[3]
Colouring graphs when the number of colours is nearly the maximum degree.
[149]
Data-streams and histograms.
[13]
Optimal static range reporting in one dimension.
[9]
Biased dictionaries with fast insert/deletes.
[15]
Anti-presistence: history independent data structures.
[22]
Dynamic TCP acknowledgement and other stories about e/(e-1).
[120]
The price of selfish routing.
[61]
Buffer overflow management in QoS switches.
[8]
Almost optimal permutation routing on hypercubes.
[6]
Online server allocation in a server farm via benefit task systems.
[10]
Private approximation of NP-hard functions.
[9]
Concurrent and resettable zero-knowledge in poly-loalgorithm rounds.
[41]
Black-box concurrent zero-knowledge requires Omega~(log n) rounds.
[23]
The round complexity of verifiable secret sharing and secure multicast.
[50]
Communication preserving protocols for secure function evaluation.
[0]
Some perspective on computational complexity (abstract).
[85]
A sieve algorithm for the shortest lattice vector problem.
[79]
Fast computation of low rank matrix.
[5]
Complex tilings.
[32]
Running time and program size for self-assembled squares.
[376]
Algorithms, games, and the internet.
[4]
Automata, circuits and hybrids: facets of continuous time.
Created by Piotr Indyk and Suresh Venkatasubramanian. Original idea by
Michael Mitzenmacher
.