23 Clustering to minimize the sum of cluster diameters. 42 Approximating min-sum k-clustering in metric spaces. 151 Local search heuristic for k-median and facility location problems. 4 Profit-earning facility location. 76 One-dimensional quantum walks. 107 Quantum walks on graphs. 38 Quantum algorithms for solvable groups. 74 Quantum mechanical algorithms for the nonabelian hidden subgroup problem. 11 Minimax parametric optimization problems and multi-dimensional parametric searching. 24 Algorithms for minimizing weighted flow time. 30 Non-clairvoyant scheduling to minimize the average flow time on single and parallel machines. 67 Stackelberg scheduling strategies. 11 Quantum computers that can be simulated classically in polynomial time. 30 Interaction in quantum communication and the complexity of set disjointness. 33 A new protocol and lower bounds for quantum coin flipping. 57 Loss-less condensers, unbalanced expanders, and extractors. 61 Conditions on input vectors for consensus solvability in asynchronous distributed systems. 107 Spatial gossip and resource location protocols. 14 (1+epsilon, beta)-spanner constructions for general graphs. 109 Approximate distance oracles. 30 Extractor codes. 12 Excellent codes from modular curves. 19 Sparse polynomial approximation in finite fields. 22 Randomness efficient identity testing of multivariate polynomials. 9 Fully-dynamic min-cut. 21 Computing crossing numbers in quadratic time. 1 Euler paths in series parallel graphs. 19 Decidability of string graphs. 36 Learning mixtures of arbitrary gaussians. 27 Learning DNF in time 2Õ(n1/3). 29 Sampling algorithms: lower bounds and applications. 11 Testing metric properties. 23 Testing of matrix properties. 127 Smoothed analysis of algorithms: why the simplex algorithm usually takes polynomial time. 15 One line and n points. 4 A tight bound for the complexity of voroni diagrams under polyhedral convex distance functions in 3D. 2 Lower bounds for intersection searching and fractional cascading in higher dimension. 7 Sharp threshold and scaling window for the integer partitioning problem. 52 A sharp threshold in proof complexity. 44 Regular resolution lower bounds for the weak pigeonhole principle. 2 The complexity of analytic tableaux. 89 Applications of approximation algorithms to cooperative games. 9 Approximation algorithms for constrained for constrained node weighted steiner tree problems. 35 A constant factor approximation for the single sink edge installation problems. 58 Provisioning a virtual private network: a network design problem for multicommodity flow. 6 Explicit lower bound of 4.5n - o(n) for boolena circuits. 15 Lower bounds for matrix product, in bounded depth circuits with arbitrary gates. 10 A read-once branching program lower bound of Omega(2n/4) for integer multiplication using universal. 17 On the cell probe complexity of membership and perfect hashing. 8 On the integrality ratio of semidefinite relaxations of MAX CUT. 32 Approximation algorithms for MAX-3-CUT and other problems via complex semidefinite programming. 53 Non-approximability results for optimization problems on bounded degree instances. 3 Colouring graphs when the number of colours is nearly the maximum degree. 149 Data-streams and histograms. 13 Optimal static range reporting in one dimension. 9 Biased dictionaries with fast insert/deletes. 15 Anti-presistence: history independent data structures. 22 Dynamic TCP acknowledgement and other stories about e/(e-1). 120 The price of selfish routing. 61 Buffer overflow management in QoS switches. 8 Almost optimal permutation routing on hypercubes. 6 Online server allocation in a server farm via benefit task systems. 10 Private approximation of NP-hard functions. 9 Concurrent and resettable zero-knowledge in poly-loalgorithm rounds. 41 Black-box concurrent zero-knowledge requires Omega~(log n) rounds. 23 The round complexity of verifiable secret sharing and secure multicast. 50 Communication preserving protocols for secure function evaluation. 0 Some perspective on computational complexity (abstract). 85 A sieve algorithm for the shortest lattice vector problem. 79 Fast computation of low rank matrix. 5 Complex tilings. 32 Running time and program size for self-assembled squares. 376 Algorithms, games, and the internet. 4 Automata, circuits and hybrids: facets of continuous time.