May 2002
S M Tu W Th F S
20 21 22 23 24 25 Week 1 Get feet wet
26 27 28 29 30 31 Week 2 paper presentations(L1/L2)
June 2002
S M Tu W Th F S
1
2 3 4 5 6 7 8 Week 3 paper presentations(L3/L4)
9 10 11 12 13 14 15 Week 4 Work on Detailed Geometry Model
16 17 18 19 20 21 22 Week 5 paper presentations(L1/L2)
Models done / Code done
Schedule subjects
23 24 25 26 27 28 29 Week 6 paper presentations(L3/L4)
Run Experiments
30
July 2002
S M Tu W Th F S
1 2 3 4 5 6 Week 7 Run Experiments / Present results
7 8 9 10 11 12 13 Week 8 Finish Experiments/ Analyze data / Write
14 15 16 17 18 19 Week 9 Finish writing paper
Once done with the major project work, start exploring other areas of interest in virtual reality.
Weekly reports of summer at the U of U:
First day:
- Was experimented on
- Got overview of the project and a tour of the department
Second day:
- Learnt to manipulate polygons in Maya. played around with various features.
Produced an image of a door:
Third day:
- Continued experimenting with maya features
- Started working on sparse hallway (progress can be accessed on justice/ssiddiqi/maya)
- Started reading paper to be presented by Bill Thompson next day
Fourth day:
- Continued experimenting with maya features
- Continued working on sparse hallway (progress can be accessed on justice/ssiddiqi/maya)
- Attended two paper presentations by Bill Thompson
- Tried out the treadmill :)
Fifth day:
- Continued experimenting with maya features
- Continued working on sparse hallway (progress can be accessed on justice/ssiddiqi/maya)
- Designed and fixed various errors in sparse hallway. Here's a snapshot:
- Started working on sparse hallway (progress can be accessed on justice/ssiddiqi/maya)
- Started reading papers for my presentation
- Monday June 3rd presented article: "Eye Height Scaling of Absolute Size in Immersive and Nonimmersive Displays" by Dixon, Wraga et al from the University of Virginia
- Completed one Complex hallway
- Working on fixing wall textures in second complex hallway
- Output Maya files for WTK
- Completed three complex hallways
- Fixed wall textures and various other issues (z-fighting etc)
- Output Maya files for WTK
- Screenshots of three complex hallways:
Complex2 - revised:
Complex3 - revised:
- Final Presentation on Thursday
- Ran the hallways on the treadport and found out that the frame rate is too small
- Lowered the polygon count on the three complex hallways and reran on the treadport
- Fixed wall textures and various other issues (z-fighting etc) - had to remove waterfountain and back faces of objects to lower polygon count
- Output Maya files for WTK
- conference proceedings
- Attended ITR summit with professors and graduate students from University of Minnesota, Vanderbilt, Augsburg and Mt Holyoke.
- Presented the chapter on pictorial space perception on Wednesday with Scott
- Changed hallways according to suggestions obtained at the summit
- Finished off all hallways
- Looked through different papers to see what paper to present
- Attended Bill Thompson talks on grad school and proposals
- Read up on and contacted professors about their research/grad school etc/
- Final touches to hallways
- 10 meter hallway
- Paper presentation
- Started working on final presentation
- Study for grad school/GRE/thesis stuff
- Read up on and contact professors about their research
- Any little projects that need to be done