| Number of Spheres |
Time to Construct Heirarchy |
Time to Ray Trace |
Total time (build heirarchy + ray trace) |
Rays/second(total time) |
Rays/second(ray tracing time) |
Image |
| 1 |
.007s user CPU time, .12s wall clock time |
2.609s user CPU time, 7.74s wall clock |
2.616s user CPU time, 7.86s wall clock |
100,207 |
100,476 |
 |
| 10 |
.007s user CPU time, .15s wall clock |
2.903s user CPU time, 15.68s wall clock |
2.910s user CPU time, 15.83s wall clock |
90,083 |
90,301 |
|
| 100 |
.011s user CPU time, .15s wall clock |
3.744s user CPU time, 9.20s wall clock |
3.755s user CPU time, 9.35s wall clock |
69,812 |
70,017 |
|
| 1000 |
.052s user CPU time, .20s wall clock |
5.684s user CPU time, 9.98s wall clock |
5.736s user CPU time, 10.18s wall clock |
45,701 |
46,120 |
|
| 10000 |
.607s user CPU time, .90s wall clock |
10.12s user CPU time, 15.82s wall clock |
10.727s user CPU time, 16.72s wall clock |
24,437 |
25,904 |
|
| 100000 |
15.024s user CPU time, 23.44s wall clock |
21.307s user CPU time, 34.19s wall clock |
36.331s user CPU time, 57.96s wall clock |
7,215 |
11,247 |
|
| 1000000 |
285.1s user CPU time, 25m 00s wall clock |
43.3s user CPU time, 2m 30s wall clock |
328.4s user CPU time 27m 30s wall clock |
798 |
6,054 |
|