Vector3 eye(0.0f, 0.14f, 0.23f); Vector3 gaze(0.0f, 0.0f, -1.0f); Vector3 up(0.0f, 1.0f, 0.0f); float aper = 0.0f; float left = -0.5f; float right = 0.5f; float top = 0.5f; float bottom = -0.5f; float dist = 1.1f;