*Note* This is a very
rough idea and is subject to change each week as we reevaluate the project and
do play testing.
Base Essentials
- player can build military units and move them around the overhead map
- basic physics
- player can attack and conquer cities
- crude enemy AI
Desired Features
- have five unit types, each with different strength and
weakness
- fully 3D graphics, with dynamic lighting, multitexturing and bumpmaping
- particle effects for explosion, missile trails, debris, etc.
- simple economic system
- exaggerated physics
- well-balanced battle system
- very competent AI
- computer-generated opening movie
Bells and Whistles
- multiple maps
- support 2-8 players via local high-speed reliable network
- simple diplomacy system
- voice acting
- allow very large scale battle involving hundreds or thousands of units at once
- very realistic graphics
- more unit types, special weapons,
city improvements etc.