#include <UniqueID.h>
Inheritance diagram for UniqueID:

Public Methods | |
| virtual unsigned int | uniqueID (void) const |
Protected Methods | |
| UniqueID (void) | |
| ~UniqueID () | |
Private Attributes | |
| unsigned int | m_uniqueID |
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Definition at line 20 of file UniqueID.cpp. References m_uniqueID.
00021 {
00022 static unsigned int id = 0;
00023 m_uniqueID = ++id;
00024 }
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Definition at line 26 of file UniqueID.cpp.
00027 {
00028 //nothing to do
00029 }
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Definition at line 31 of file UniqueID.cpp. References m_uniqueID. Referenced by City::changeOwner(), BattleEntry::inputIssueGroupCommand(), BattleEntry::inputIssueJetsCommand(), Overhead::processOverheadInput(), HUD::processOverheadInput(), sendReinforcement(), and City::update().
00032 {
00033 return m_uniqueID;
00034 }
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Definition at line 30 of file UniqueID.h. Referenced by uniqueID(), and UniqueID(). |
1.3-rc2