| battleCircle() | Tutorial | |
| battleMode() | Tutorial | |
| city() | Tutorial | |
| intro() | Tutorial | |
| m_battleCircle | Tutorial | [private] |
| m_battleMode | Tutorial | [private] |
| m_city | Tutorial | [private] |
| m_intro | Tutorial | [private] |
| m_overhead | Tutorial | [private] |
| m_overheadWhileBattle | Tutorial | [private] |
| m_ticksRemainingBeforeCurrentTutorialItemStops | Tutorial | [private] |
| m_twoBattlesAtOnce | Tutorial | [private] |
| m_unit | Tutorial | [private] |
| NOT_PLAYED enum value | Tutorial | [private] |
| overhead() | Tutorial | |
| overheadWhileBattle() | Tutorial | |
| PLAYED enum value | Tutorial | [private] |
| State enum name | Tutorial | [private] |
| stopTutorial() | Tutorial | |
| Tutorial(void) | Tutorial | |
| twoBattlesAtOnce() | Tutorial | |
| unit() | Tutorial | |
| update() | Tutorial | |
| ~Tutorial() | Tutorial |
1.3-rc2