#include <BattleUnit.h>
Collaboration diagram for BattleUnit:

Definition at line 44 of file BattleUnit.h.
Public Attributes | |
| Vec3D | m_pos |
| Vec3D | m_dir |
| Vec3D | m_target |
| Vec3D | m_turretDir |
| int | m_firingDelay |
| int | m_health |
| RecvHitEntry | m_recvHits [MAX_RECV_HIT] |
| int | m_recvHitIndex |
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Definition at line 47 of file BattleUnit.h. Referenced by BattleGroup::BattleGroup(), BattleGroup::fire(), BattleGroup::moveUnits(), and BattleGroup::render(). |
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Definition at line 48 of file BattleUnit.h. Referenced by BattleGroup::BattleGroup(), BattleGroup::fire(), BattleGroup::fireAntiAir(), BattleGroup::moveUnits(), and BattleGroup::render(). |
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Definition at line 49 of file BattleUnit.h. Referenced by BattleGroup::BattleGroup(), BattleGroup::fire(), BattleGroup::fireAntiAir(), BattleGroup::moveUnits(), BattleGroup::render(), and BattleGroup::takeHit(). |
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Definition at line 47 of file BattleUnit.h. Referenced by BattleGroup::BattleGroup(), BattleGroup::destroyUnit(), BattleGroup::fire(), BattleGroup::fireAntiAir(), BattleGroup::moveUnits(), BattleGroup::render(), and BattleGroup::takeHit(). |
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Definition at line 51 of file BattleUnit.h. Referenced by BattleGroup::BattleGroup(), BattleGroup::fire(), and BattleGroup::takeHit(). |
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Definition at line 50 of file BattleUnit.h. Referenced by BattleGroup::fire(), BattleGroup::moveUnits(), BattleGroup::render(), and BattleGroup::takeHit(). |
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Definition at line 47 of file BattleUnit.h. Referenced by BattleGroup::BattleGroup(), and BattleGroup::moveUnits(). |
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Definition at line 47 of file BattleUnit.h. Referenced by BattleGroup::BattleGroup(), BattleGroup::fire(), and BattleGroup::render(). |
1.3-rc2