| BattleBullet() | BattleBullet | [inline] |
| BattleBullet(int type, char team, int targetGroup, Vec3D pos, Vec3D target) | BattleBullet | [inline] |
| m_dir | BattleBullet | |
| m_firingZ | BattleBullet | |
| m_pos | BattleBullet | |
| m_target | BattleBullet | |
| m_targetGroup | BattleBullet | |
| m_team | BattleBullet | |
| m_time | BattleBullet | |
| m_totalDist | BattleBullet | |
| m_type | BattleBullet |
1.3-rc2