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Tutorial.h

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00001 /*
00002 CS Senior Project 2003
00003 Team : Leftfield
00004 Project : ModernWarfare
00005 Members :
00006 - Russ Christensen              <rchriste@cs.utah.edu>
00007 - Todd Smith                    <tcsmith@cs.utah.edu>
00008 - Usit Duongsaa                 <duongsaa@cs.utah.edu>
00009 Copyright 2003 Russ Christensen, Usit Duongsaa, and Todd Smith. All rights reserved.
00010 
00011 Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
00012 
00013 Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 
00014 Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 
00015 THIS SOFTWARE IS PROVIDED BY RUSS CHRISTENSEN, USIT DUONGSAA, AND TODD SMITH ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL RUSS, USIT, TODD OR OTHER CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00016 */
00017 
00018 #pragma once
00019 
00020 class Tutorial
00021 {
00022 public:
00023         Tutorial(void);
00024         ~Tutorial();
00025 
00026         void update();
00027         void intro();
00028         void overhead();
00029         void battleMode();
00030         void city();
00031         void unit();
00032         void overheadWhileBattle();
00033         void battleCircle();
00034         void twoBattlesAtOnce();
00035         void stopTutorial();
00036 private:
00037         enum State {NOT_PLAYED, PLAYED};
00038         int  m_ticksRemainingBeforeCurrentTutorialItemStops;
00039         State m_intro;
00040         State m_overhead;
00041         State m_battleMode;
00042         State m_city;
00043         State m_unit;
00044         State m_overheadWhileBattle;
00045         State m_battleCircle;
00046         State m_twoBattlesAtOnce;
00047 };

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