00001 /* 00002 CS Senior Project 2003 00003 Team : Leftfield 00004 Project : ModernWarfare 00005 Members : 00006 - Russ Christensen <rchriste@cs.utah.edu> 00007 - Todd Smith <tcsmith@cs.utah.edu> 00008 - Usit Duongsaa <duongsaa@cs.utah.edu> 00009 Copyright 2003 Russ Christensen, Usit Duongsaa, and Todd Smith. All rights reserved. 00010 00011 Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 00012 00013 Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 00014 Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 00015 THIS SOFTWARE IS PROVIDED BY RUSS CHRISTENSEN, USIT DUONGSAA, AND TODD SMITH ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL RUSS, USIT, TODD OR OTHER CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00016 */ 00017 00018 00023 #include "Network.h" 00024 #include "GameConfig.h" 00025 #include "EconData.h" 00026 #include "BattleUnitData.h" 00027 #include "Sound.h" 00028 #include "Typer.h" 00029 #include "..\AEngine\AEngine.h" 00030 #include "Overhead.h" 00031 #include "MainFuncs.h" 00032 00033 using namespace Overhead; 00034 00035 00036 //------------------------------------------------------------------------------------ 00037 00038 Box butMainSinglePLayer( 0.365f, 0.496f, 0.620f, 0.580f ); // main menu 00039 Box butMainMultiPlayer ( 0.365f, 0.601f, 0.620f, 0.680f ); 00040 Box butMainCredit ( 0.365f, 0.701f, 0.620f, 0.780f ); 00041 Box butMainExit ( 0.365f, 0.799f, 0.620f, 0.880f ); 00042 00043 //------------------------------------------------------------------------------------ 00044 void switchToMainMenu() 00045 { 00046 mode = MainModes::mainMenu; 00047 } 00048 //------------------------------------------------------------------------------------ 00049 void updateMainMenu() 00050 { 00051 Vec2D mouse( input_getMouseX(), input_getMouseY() ); 00052 if( input_isMouseLBClicked() ) 00053 { 00054 if( butMainSinglePLayer.isContain(mouse) ) 00055 { 00056 net_runAsFakeServer("Fake Server Player",8); 00057 overhead_init(); // switch to overhead 00058 mode = MainModes::overhead; 00059 } 00060 if( butMainMultiPlayer.isContain(mouse) ) switchToMultiplayMenu(); 00061 if( butMainCredit.isContain(mouse) ) switchToCredit(); 00062 if( butMainExit.isContain(mouse) ) sys_terminate(); 00063 } 00064 } 00065 //------------------------------------------------------------------------------------ 00066 void renderMainMenu() 00067 { 00068 Vec2D mouse( input_getMouseX(), input_getMouseY() ); // Mouse Cursor 00069 overlay_image( Globals::artWork->mouse, mouse+Vec2D(0.025f,0.025f), Vec2D(0.05f,0.05f), BlendModes::KEY ); 00070 00071 // main menu screen 00072 overlay_image( artWork->main_menuTex, Vec2D(0.5f,0.5f), Vec2D(1.0f,1.0f) ); 00073 00074 // highlight the button that the mouse is currently over 00075 if( butMainSinglePLayer.isContain(mouse) ) drawBox( butMainSinglePLayer, Colors::yellow ); 00076 if( butMainMultiPlayer.isContain(mouse) ) drawBox( butMainMultiPlayer, Colors::yellow ); 00077 if( butMainCredit.isContain(mouse) ) drawBox( butMainCredit, Colors::yellow ); 00078 if( butMainExit.isContain(mouse) ) drawBox( butMainExit, Colors::yellow ); 00079 } 00080 //------------------------------------------------------------------------------------
1.3-rc2