00001 /* 00002 CS Senior Project 2003 00003 Team : Leftfield 00004 Project : ModernWarfare 00005 Members : 00006 - Russ Christensen <rchriste@cs.utah.edu> 00007 - Todd Smith <tcsmith@cs.utah.edu> 00008 - Usit Duongsaa <duongsaa@cs.utah.edu> 00009 Copyright 2003 Russ Christensen, Usit Duongsaa, and Todd Smith. All rights reserved. 00010 00011 Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 00012 00013 Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 00014 Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 00015 THIS SOFTWARE IS PROVIDED BY RUSS CHRISTENSEN, USIT DUONGSAA, AND TODD SMITH ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL RUSS, USIT, TODD OR OTHER CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00016 */ 00017 00023 #include "WinMainSelector.h" 00024 #if defined COMPILE_DEMONETWORKING 00025 00026 #include "Network.h" 00027 #include "..\AEngine\AEngine.h" 00028 00029 namespace { 00030 int counter = 0; 00031 ATexture pic = 0; 00032 Network* network = 0; 00033 00034 //------------------------------------------------------------------------------------ 00035 void init() 00036 { 00037 pic = load_texture("textures\\demos\\tank.tga"); 00038 network = new Network(); 00039 sys_showConsole(true); 00040 } 00041 //------------------------------------------------------------------------------------ 00042 void update() 00043 { 00044 ++counter; 00045 network->listen(4040); 00046 } 00047 //------------------------------------------------------------------------------------ 00048 void render() 00049 { 00050 if(counter%100==0) sys_console() << "Console Text : counter = " << counter << endl; 00051 00052 overlay_rect( Vec2D(0.2f,0.2f), Vec2D(0.3f,0.2f) ); 00053 overlay_text() << "Hello"; 00054 overlay_textOut( Vec2D(0.5f, 0.7f) ); 00055 00056 overlay_image( pic, Vec2D(0.75f, 0.5f), Vec2D(0.1f,0.3f) ); 00057 00058 // show mouse cursor when left mouse button is not held down 00059 if( !input_isMouseLBDown() ) 00060 { 00061 FLOAT x = input_getMouseX(), y = input_getMouseY(); 00062 overlay_image( pic, Vec2D(x,y), Vec2D(0.1f,0.1f) ); 00063 overlay_text() << "Mouse Position is " << x << " " << y; 00064 overlay_textOut( Vec2D(0.5f, 0.8f) ); 00065 } 00066 } 00067 } //end namespace 00068 //------------------------------------------------------------------------------------ 00069 INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR, INT ) 00070 { 00071 sys_init(hInst,800,600,32,false); 00072 sys_setInitFunc(init); 00073 sys_setUpdateFunc(update); 00074 sys_setRenderFunc(render); 00075 sys_go(); 00076 return 0; 00077 } 00078 //------------------------------------------------------------------------------------ 00079 #endif
1.3-rc2