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DemoBasics.cpp

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00001 /*
00002 CS Senior Project 2003
00003 Team : Leftfield
00004 Project : ModernWarfare
00005 Members :
00006 - Russ Christensen              <rchriste@cs.utah.edu>
00007 - Todd Smith                    <tcsmith@cs.utah.edu>
00008 - Usit Duongsaa                 <duongsaa@cs.utah.edu>
00009 Copyright 2003 Russ Christensen, Usit Duongsaa, and Todd Smith. All rights reserved.
00010 
00011 Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
00012 
00013 Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 
00014 Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 
00015 THIS SOFTWARE IS PROVIDED BY RUSS CHRISTENSEN, USIT DUONGSAA, AND TODD SMITH ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL RUSS, USIT, TODD OR OTHER CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00016 */
00017 
00018 
00024 #include "WinMainSelector.h"
00025 #if defined COMPILE_DEMOBASICS
00026 
00027 #include "..\AEngine\AEngine.h"
00028 
00029 namespace {
00030         int                     counter = 0;
00031         ATexture        pic             = NULL;
00032 
00033 //------------------------------------------------------------------------------------
00034 void init()
00035 {
00036         pic = load_texture("textures\\demos\\tank.tga");
00037 }
00038 //------------------------------------------------------------------------------------
00039 void update()
00040 {
00041         sys_showConsole(true);
00042         counter++;
00043 }
00044 //------------------------------------------------------------------------------------
00045 void render()
00046 {
00047         if(counter%100==0) sys_console() << "Console Text : counter = " << counter << endl;
00048 
00049         overlay_rect( Vec2D(0.2f,0.2f), Vec2D(0.3f,0.2f) );
00050         overlay_text() << "Hello";
00051         overlay_textOut( Vec2D(0.5f, 0.7f) );
00052 
00053         overlay_image( pic, Vec2D(0.75f, 0.5f), Vec2D(0.1f,0.3f) );             
00054 
00055         // show mouse cursor when left mouse button is not held down
00056         if( !input_isMouseLBDown() )
00057         {
00058                 FLOAT x = input_getMouseX(),  y = input_getMouseY();
00059                 overlay_image( pic, Vec2D(x,y), Vec2D(0.1f,0.1f) );
00060                 overlay_text() << "Mouse Position is " << x << "  " << y;
00061                 overlay_textOut( Vec2D(0.5f, 0.8f) );
00062         }
00063 }
00064 } //end namespace
00065 //------------------------------------------------------------------------------------
00066 INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR, INT )
00067 {
00068         sys_init(hInst,800,600,32,false);
00069         sys_setInitFunc(init);
00070         sys_setUpdateFunc(update);
00071         sys_setRenderFunc(render);
00072         sys_go();
00073         return 0;
00074 }
00075 //------------------------------------------------------------------------------------
00076 #endif

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