Definition in file BattleUnit.h.
#include "..\AEngine\AEngine.h"
#include "Globals.h"
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Compounds | |
| class | BattleUnit |
| defines a BattleUnit, for example, a single tank for the BattleMode More... | |
| class | RecvHitEntry |
| records when a unit gets hit by enemy fire More... | |
Variables | |
| const int | MAX_RECV_HIT = 4 |
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Definition at line 30 of file BattleUnit.h. Referenced by BattleGroup::fire(), BattleGroup::moveUnits(), BattleGroup::render(), and BattleGroup::takeHit(). |
1.3-rc2