Ramsey's Dissertation


Last Updated
  • Preliminary Thesis
  • Rendering Transitions in a Level of Detail Framework 07.15.04 @ 22:28 MST
  • Current PPT
  • Version of the Thesis Presentation Slides 07.27.04 @ 13:57 MST
  • HTML
  • WARNING: OUT OF DATE Export of a version of my TP Slides 07.23.04 @ 06:24 MST

    Movies

    The following movies are actually undersampled - and for a reason. These movies are rendered at 640x480 with parameter settings that are intended for a much lower resoluton. The reason this is beneficial is many-fold. To take advantage of some of these benefits, you'll likely have to right click the movie links and go to Save-as in order to utilize a quicktime movie player without a forced browser interface.

    First, supersampling is gained by simply running the movies at a lower resolution. The amount of supersampling is actually up to the viewer. By viewing the window at 'half' size a 4-to-1 supersampling occurs. You will find that many of the deficiencies seen at the full resolution seem to disappear in this mode.

    Another reason this is beneficial is because it is possible to view the renderings with improper settings. This allows viewers to discern common mistakes and artifacts that can be present in the algorithms. It also allows the viewer to point out changes in level of detail very easily.

    Lastly, by rendering at 640x480, we are already at video resolution. This leads to natural conversions to other types of mediums.

  • View the rendering system movie by clicking here. Notice the errors in LOD transitions when viewing this movie at 100%. Try 25% and notice how these transitions seem to fade away. This is because the screen space projection of any element in the movie is decreased and oversampling is occuring. Subdivision level 4 (256 triangles per original triangle) is used in this sequence.
  • View color encoding scheme movie by clicking here. In this rendering, green corresponds to displacement maps, blue to redistributed bump mapping and red to BRDFs. Transitions are denoted by a color gradient between green and blue or blue and red as appropriate.
  • View a change between rendering and color encoding by clicking here. A subdivision level of 1 (4 triangles per original triangle) is used in this video.
  • This sequence with only the LOD w/ BRDF is available here.
  • This sequence with only the LOD w/ Redistributed Bump Mapping is available here.
  • The sequence with only the LOD w/ Displacement Mapping is available here. Subdivision level 4 is used in this sequence.