Project 5

Triangular Meshes

Ray Traced Views

Ray tracer MK5. Spheres are cool, but a world made only of spheres would be boring. We're now rendering triangular meshes, planes, and accelerating using bounding boxes.

Three coke glasses sit on three boxes, reflecting off the background and foreground.

My coke glasses were way to high in polycount, so the render took just under 3 hours, 36 minutes, and 28 seconds.

Here's the scene I used to test plane and object intersections.

Here's the provided scene.

Render time was 35 seconds.

Z buffer View

Timing for provided scene

Before Bounding Box: 0:02:57

After Bounding Box: 0:00:35

Hardware

Intel HD Graphics 620, Intel Core i7 - 7500U CPU @ 2.7GHz, 16GB of memory