Konstantin Shkurko

Konstantin Shkurko

Ph.D Student
School of Computing
University of Utah

Advisor: Erik Brunvand

School of Computing
50 S Central Campus Dr, RM 3190
Salt Lake City, UT 84112

kshkurko AT cs DOT utah DOT edu
kis9 AT cornell DOT edu

Energy and Bandwidth Efficient RT Architecture

An Energy and Bandwidth Efficient Ray Tracing Architecture

Daniel Kopta, Konstantin Shkurko, Josef Spjut, Erik Brunvand, and Al Davis

HPG (High Performance Graphics), 2013


Abstract: We propose two hardware mechanisms to decrease energy consumption on massively parallel graphics processors for ray tracing while keeping performance high. First, we use a streaming data model and configure part of the L2 cache into a ray stream memory to enable efficient data processing through ray reordering. This increases the L1 hit rate and reduces off-chip memory accesses substantially. Second, we employ reconfigurable specialpurpose pipelines than are constructed dynamically under program control. These pipelines use shared execution units (XUs) that can be configured to support the common compute kernels that are the foundation of the ray tracing algorithm, such as acceleration structure traversal and triangle intersection. This reduces the overhead incurred by memory and register accesses. These two synergistic features yield a ray tracing architecture that significantly reduces both power consumption and off-chip memory traffic when compared to a more traditional cache only approach.


Files:     pdf (pdf, 4.28 MB)     BibTex (bib, 1 KB)     ACM

Acknowledgements: This material is based upon work supported by the National Science Foundation under Grant No. CNS-1017457. The Vegetation and Hairball models are from Samuli Laine, and the Sibenik Cathedral model is from Marko Dabrovic.