Rigid Body Collision Detection Simulation
Fall 2001 CS5610 Final Project

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Overview

Abstract

This is a Rigid Body Collision Detection Simulation.  The design ideas are a mix between the traditional particle simulator engines and collision body solutions.  I yearned to find a reasonable strike of both in this project. 

More detailed project information can be found by following the link to the projects readme documentation


Downloads


Sources Cited

1. Timewarp Rigid Body Simulation -- You may need an ACM SIGGRAPH account in order to get full access to the document

 

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Figure 1: Avalanche
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Figure 2: Avalanche
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Figure 3: Avalanche