The code for this assignment is available here.
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| The top sphere is emissive and the bottom sphere uses a
lambert shader. 256 samples per pixel.
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| Two spheres with reflectance (1,1,1) surrounded by a huge
emmissive sphere. 256 samples per pixel.
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| The budda and a large ground triangle with lambert shaders,
surrounded by an emissive sphere. 256 samples per pixel.
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