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John Schreinerjmschrei@cs.utah.eduPublicationsUniform and Adaptive (Re)Meshing of Surfaces (dissertation)Revisiting Histograms and Isosurface Statistics Edge Transformations for Improving Mesh Quality of Marching Methods Hardware-Assisted Point-Based Volume Rendering of Tetrahedral Meshes A Unified Projection Operator for MLS Surfaces High-Quality Extraction of Isosurfaces from Regular and Irregular Grids Direct (Re)Meshing for Efficient Surface Processing Inter-Surface Mapping Footskate Cleanup for Motion Capture Editing SoftwareThe prototype implementation of our surface triangulation algorithm can be found here. |