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John Schreinerjmschrei@cs.utah.eduresume PapersHardware-Assisted Point-Based Volume Rendering of Tetrahedral MeshesA Unified Projection Operator for MLS Surfaces High-Quality Extraction of Isosurfaces from Regular and Irregular Grids Direct (Re)Meshing for Efficient Surface Processing Inter-Surface Mapping Footskate Cleanup for Motion Capture Editing SoftwareThe prototype implementation of our surface triangulation algorithm can be found here.OtherA [very] little bit of emacs hacking. |