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To summarize the problem:
Visualization on modern graphics hardware won't necessarily be a walk in the park. But, don't be so quick to blame the graphics card. You are developing on PCs now. And they definitely weren't designed with us in mind. We need better bus standards which can scale to meet our needs. We need better machine to machine interconnects. I believe that another bottleneck in large scale visualization is in the compositing, and effort should be put into fixing that.

My argument here is that this is a parallel computing problem. These have always been issues. And these issues are really outside the scope of this panel.
I was hopping to stir some debate here.