Publications
Semi-regular Quadrilateral-only Mesh Generation from Simplified Base Domains
Eurographics Symposium on Geometry Processing 2009
Joel Daniels II, Claudio Silva, and Elaine Cohen
Semi-regular, quadrilateral-only meshes exhibit a structural regularity that facilitates subsequent geometry processing, including parameteric surface fitting, texture and displacement mapping. This method pushes simplification-based remeshing to its limit by allowing for the creation of very coarse base domains, defining a limited number of quadrilateral patches, concurrently extraordinary vertices, over the model.

Localized Quadrilateral Coarsening
Eurographics Symposium on Geometry Processing 2009
Joel Daniels II, Claudio Silva, and Elaine Cohen
A localized approach to quadrilateral mesh coarsening that introduces a novel deletion operator and weighting scheme to adjust behavior to surface attributes. The localized technique is compared to our quad-based simplification scheme, emphasizing the improved effects including better mesh structure, vector field alignment, mesh accuracy and simplification performance.

Quadrilateral Mesh Simplification
Siggraph Asia 2008
Joel Daniels II, Claudio Silva, Jason Shepherd and Elaine Cohen
An automated technique towards quadrilateral mesh simplification that explores the effects of deletions on the dual representation. The algorithm implements multiple collapse operators and adaptively selects their application to produce and maintain hiqh quality elements at multiple levels of detail. Verification tests guarantee topological preservation, manifold constructions and maintenance of feature edges.

Spline-based Feature Curves from Point-Sampled Geometry
The Visual Computer 2008
Joel Daniels II, Tilo Ochotta, Linh Ha, and Claudio Silva
An extension of the previous feature curve extraction method, leveraging robust moving least squares to identify and project points to sharp features. An iterative spline fitting method is used to smooth the projection-based noise while aligning cubic curves along the feature regions.

Robust Smooth Feature Extraction from Point Clouds
Shape and Modeling International 2007
Joel Daniels II, Linh Ha, Tilo Ochotta and Claudio Silva
A robust algorithm to extract features by defining polylines along the sharp edges of point-based models. Leverages the techniques of robust moving least squares to project points towards such regions.

Surface Creation and Curve Deformation Between Two Closed Complex Spatial Spline Curves
Geometric Modeling and Processing 2006
Joel Daniels II and Elaine Cohen
A new approach to surface generation and curve deformations that sets up a vector field to guide a wavefront morph that sweeps well-behaved surfaces.

Converting Molecular Meshes into Smooth Interpolatory Spline Solid Models
ASME-IDETC 2005, Computers and Information in Engineering
Joel Daniels II, Elaine Cohen, David Johnson
A novel algorithm to stitch corners formed by an odd number of spline surfaces with minimized G1 discontinuities while interpolating input data points in the region. The algorithm is implemented as part of a triangular mesh to spline conversion system.

Thesis Work
Visually Smooth Blending Surfaces for Manufacturing
Masters of Science Thesis
Joel Daniels II and Elaine Cohen
It is important to create visually smooth surfaces when they are intended for manufacturing. Where virtual representations can visually cheat discontinuities in the surfaces via normal smoothing, such regions are detectable on physical reconstructions. My thesis work addresses the mathematical constraints required to acheive smooth blending between adjacent spline surfaces.
Improving Network Performance in Computational Grid Applications
Posters on The Hill, Washington DC 2003
Bachelor of Science Honors Thesis
Joel Daniels II and Phil Hatcher
Improved bandwidth utilization of Grid Computing applications over the WAN by communicating over multiple physical connections.