Milan Ikitsmilan ikits[]ieee org
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Objective |
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Develop state-of-the-art technology for computer graphics,
scientific visualization, and interactive simulation applications.
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Education |
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Ph.D. Computer Science (2006) School of Computing, University of Utah, Salt Lake City, Utah
Dissertation: Interactive Exploration of Volumetric Data Sets with
a Combined Visual and Haptic Interface
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Diploma Technical Informatics (1997) Budapest University of Technology and Economics, Budapest, Hungary
Thesis: Kinematic Calibration and Inverse Kinematics of Robots
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Experience |
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Senior Scientist / Simulation Software Engineer (Sep 2004 - present) Immersion Medical Inc., Gaithersburg, Maryland
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Research Assistant (June 2004 - Aug 2004) NIH NCCR Center, Scientific Computing and Imaging Institute, Salt Lake City, Utah
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Research Assistant (June 1999 - June 2004) Scientific Computing and Imaging Institute, Salt Lake City, Utah
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Consultant (June 2003 - January 2004) Visual Influence Inc., Salt Lake City, Utah
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Research Assistant (September 1997 - May 1999) Biorobotics Laboratory, School of Computing, University of Utah
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Teaching Assistant (Fall Semester, 1997 - 1999) Introduction to Robotics, School of Computing, University of Utah
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Expertise |
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Areas of Specialization Computer Graphics, Virtual Reality, Haptic Rendering, User Interface Design Scientific Modeling, Simulation and Visualization
Programming and Scripting Languages
Graphics, Haptics, Visualization, User Interface Development
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Research Interests |
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Scientific Visualization Volume visualization and processing with programmable graphics hardware Visualization of vector, tensor, and multi-field data sets
Haptic Rendering
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Selected Publications |
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Hardware-Assisted Visibility Sorting for Unstructured Volume Rendering Steven Callahan, Milan Ikits, Claudio Silva, and Joao Comba IEEE Transactions on Visualization and Computer Graphics, 2005
The Visual Haptic Workbench
Volume Rendering Techniques
A Constraint-Based Technique for Haptic Volume Exploration
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References |
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Available upon request
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