Path Tracing

Once again I used my path tracing implementation from last semester CS 6650,
so here are some more images of the cornell box. I noticed a little to late
that I need to brighten up the images a little bit, so sorry! I am currently
running some other path tracing scenes and will put those up here when they
finish. Each of these images contain 6 bounces per ray.


Image 1: 16 samples per pixel, large light source, k=.05 for the tonemap.

Image 2: 64 samples per pixel, large light source, k = .05

Image 3: 128 samples per pixel, large light source, k = .05

Image 4: 512 samples per pixel, large light source, k = .05

Image 5: 1024 samples per pixel, large light source, k = .05

Image 6: 10,000 samples per pixel, large light source, k = .05