Ray Tracing - Bounding Volume Heirarchy

Each of these images were rendered via remote login at a labnix machine. I think
the machines are 1400Mhz, 512MB memory. I used g++ with the -O3 option.
Image 1: The Buddha with a red tint. (25 samples per pixel, 48 seconds render time).

Image 2: The Buddha with (almost) a marble type look. Render time 108 seconds.

On the Farm: Each of these farm animals were rendered with 1 sample per pixel, and I'm not sure about the run time...







That's it for my gallery of buddha and his farm animals!