Project 7

Attempt with Ray Differentials. Render time 10sec

Regular texture mapping. Render time 6sec

As the ray shoots further into the distance the direction becomes almost parallel to the plane so plane bias check has to be adjusted. Otherwise you get sky on your floor

Specs

Processor: Inter(R) Core i7-35337 CPU @ 2.00Ghz

RAM 8.00GB

NVIDIA GeForce GT 740M