The Photonmap is precomputed.
1mill photons, indirect photon illumination only, 10 bounces. Render time 17mins.
It's a little dark
1mill photons, direct+indirect photon illumination, no bounces. Render time 16mins.
When photon bounces are introduced I get two light spots on the wall. Diffusely bounced photons need to be checked!
1mill photons, direct+indirect photon illumination, 10 bounces. Render time 17mins.
The photon map is refusing to play nice and store photon power. So this is all I get for now
Specs
Processor: Inter(R) Core i7-35337 CPU @ 2.00Ghz
RAM 8.00GB
NVIDIA GeForce GT 740M