Character Creation

This game will use BESM 2nd Edition. The setting is a fantasy realm with medieval technology. Characters will have exceptional abilities relative to the average person in the setting and are built with 45 points. All characters should be human, but if you have an exceptional reason for playing something else, give me a try. Below I have listed all the attributes one can take along with their costs per level (in italics if different from the book) and any comments. Moreover, I will also indicate whether the ability seems to indicate divine, demonic, goblin, or spiritual influence. (Of course, the ability may simply be an innate talent having nothing to do with this influence. Still, this is what people will assume.) If you are known for an ability that people will assume is demonic, you will need to explain why you were hired for the quest despite this.

Normal Attributes

All costs are per level.

Normal Defects

All of these give you either 1 or 2 points.

Special Attributes

As before, points are given per level. Some of these have been disallowed for characters as inappropriate for the setting. Sometimes this will be obvious. At other times, you will simply need to wonder why. It may be possible for items of power or spells to grant characters this power. Other items might be allowed to the character but more reasonable to have as an item. For example, light armor would be better taken as a minor item. If taken as a character advantage, it would represent tough skin. If you really have your heart set on a disallowed ability, try to give me a reason to keep it, but there is a good likelihood it will still be vetoed.

Special Defects

All of these give you either 1 or 2 points except where noted.

Skills

For skills, use the Medieval Fantasy costs. You may take heavy weapons at a cost of 4, representing ballistas, catapults, and other siege weapons.

Background

Provide a brief background for your character. Things to include are where your character was raised, their family, and their current line of work. Some specific things that you should explain:

The Quest

Some acts of sabotage have recently been reported in one of the coastal mining towns in the north. Specifically, one mining crew has disappeared and two ships were burned in the harbor. Two envoys were dispatched from separate merchant houses but failed to find anything, although one did report, somewhat out of character for him, that there was a definite unease about the town. Immediately after this report, a convoy from the West shield mountain range was attacked and slaughtered with no survivors just north of the town. Given that such convoys regularly carry skilled fighters to defend against rogue demons, this completeness of the slaughter is quite surprising. You have been hired to investigate the aforementioned disturbances and determine the cause, terminally if possible. Possible reasons for joining include: