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Sphere Member List

This is the complete list of members for Sphere, including all inherited members.

boundingBox(double time0, double time1) const Sphere [virtual]
hit(Ray &r, HitRecord &rec, Context &context) const Sphere [virtual]
overlapsBox(const BBox &box) const Sphere [virtual]
pdfDirection(const Vector3 &w_in, const HitRecord &rec, Context &context) const Sphere [virtual]
randomDirection(const HitRecord &rec, Context &context, Vector3 &w_in, double &pdf) const Sphere [virtual]
randomPoint(Vector3 &on_light, Context &context) const Sphere [virtual]
shadowHit(Ray &r, Context &context) const Sphere [virtual]
Sphere(const Vector3 &c, double r, const Vector3 &u, const Vector3 &v, const Vector3 &w, SurfaceShader *sshader, LightShader *lshader) (defined in Sphere)Sphere
triangulate(int lod, MeshTriangle *tris, const Context &context) (defined in Surface)Surface [inline, virtual]
~Sphere() (defined in Sphere)Sphere [inline]
~Surface() (defined in Surface)Surface [inline, virtual]


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