| area_lights | Scene | |
| background | Scene | |
| clear() | Scene | |
| lightPdf(const Vector3 &w_in, const HitRecord &rec, Context &context) const | Scene | |
| lights | Scene | |
| preProcess(const Context &context) | Scene | |
| radiance(Context &context) | Scene | |
| sampleAreaLights(Vector3 &w_in, double &pdf, const HitRecord &rec, Context &context) | Scene | |
| sampleSingularLights(const HitRecord &rec, Context &context, Vector3 &w_in, double &distance, rgb &radiance) | Scene | |
| Scene() (defined in Scene) | Scene | |
| surfaces | Scene | |
| unoccluded(const Vector3 &w_in, double dist, const HitRecord &rec, Context &context) | Scene | |
| ~Scene() (defined in Scene) | Scene | |