| HGScatterer(const rgb &_albedo, double _g) (defined in HGScatterer) | HGScatterer | |
| kernel(const Vector3 &w_out, const Vector3 &w_in, const HitRecord &rec, Context &context) const | HGScatterer | [virtual] |
| pdfDirection(const Vector3 &w_out, const Vector3 &w_in, const HitRecord &rec, Context &context) const | HGScatterer | [virtual] |
| radiance(const HitRecord &rec, Context &context) const | SurfaceShader | [virtual] |
| radianceMD(const HitRecord &rec, Context &context) const | SurfaceShader | |
| radianceMIS(const HitRecord &rec, Context &context) const | SurfaceShader | |
| radiancePath(const HitRecord &rec, Context &context) const | SurfaceShader | |
| sampleKernel(const Vector3 &w_out, const HitRecord &rec, Context &context, Vector3 &w_in, double &pdf) const | HGScatterer | [virtual] |
| ~SurfaceShader() (defined in SurfaceShader) | SurfaceShader | [inline, virtual] |