#include <surfaceshaders/Dielectric.h>
Inheritance diagram for Dielectric:

Public Member Functions | |
| Dielectric (const rgb &indRefr) | |
| rgb | radiance (const HitRecord &rec, Context &context) const |
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Calculate the radiance at the shading point towards the viewer (-context.ray.direction).
Reimplemented from SurfaceShader. |
1.4.3