Use jittering to antialias an image with 1, 4, 16, and 64 samples per pixel. Make sure the image has fine detail. Assignment
Here is a link to some old anti-aliased stuff.
I used this image to texture some spheres. It is 128x128 and
alternates redish stripes every other scan line. You can see the
banding.
| 1 sample |
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| 4 sample |
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| 16 sample |
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| 64 sample |
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This image has about 169 ships in it, trying to show some detail. I can't really tell the difference between 16 and 64 samples, though.
| 1 sample |
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| 4 sample |
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| 16 sample |
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| 64 sample |
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// Sample Code